| Simple
Combinations: Details
Notes &
Learning Tips
Unless specified otherwise, you may assume that
handholds for turns are performed at overhead level. Orbits are demonstrated
at 180° increments, but you may use whichever increments you like.
Case
Study 1:
HALO turn for Followers, and hand change
Permutation
1.1 & 1.2
Shoulder-level halos are larger than other halo types, making it more
challenging to supply a strong and consistent lead force. The most effective
method of leading this type of halo is by combining it with an orbit
of the opposite direction (see Case study 2).
Permutation
1.3 & 1.4
Notice that the follower's hand is placed palm-outward, either on the
small of the back or the sacral region. This reduces muscle tension
in the follower's shoulder. For a more detailed description of leading
waist-level variants of HALO turns for Followers, refer to the Extras
section of this tutorial.
Case
Study 2:
Orbit and HALO turn for Followers
Permutation
2.1
Notice how orbits in the counter direction dramatically reduce the follower's
requirement to turn.
Permutation
2.3 & 2.4
For a more detailed description of leading waist-level variants of HALO
turns for Followers, refer to the Extras section of this tutorial.
Case
Study 3: Orbit,
and Neutral turn for Leads
In keeping with the basic principle of the neutral turn, the follower's
hand does not move relative to the partnership once the turn is initiated.
Permutation
3.1
Lead: place
your partner's right hand palm-downward on your right shoulder above
your collarbone.
Follower: maintain contact with your partner and allow your hand to
glide or flow across your partner's shoulders.
Permutation
3.2
Lead: place
your partner's palm on the spare tyre around your waist (if you have
one).
Follower: maintain contact with your partner, allowing your hand to
flow around your partner's waist.
Lead: As you
place your partner's right hand on your waist, raise your right forearm
before performing the turn. This gets your right arm out of the way
and prevents it from interfereing with the combination (Watch the video
clip again).
Permutation
N
You learned to investigate variables that were provided to you in the
previous case study. In this exercise, you are the one who has to determine
which variables could apply, and then investigate them.
Case Study
4: Orbit,
HALO turn for Followers, Neutral turn for Leads
Permutaion
2.6
Lead: as
the breakthrough occurs, the hand of your wrapping arm should flow
across the lower back of the follower. This does three things:
- it maintains
contact with the follower, letting her/him know where your hand is
without needing to see it;
- it functions
as a barrier, preventing any other person from straying in between
your partnership;
- it prevents
you from drifting too far away from your partner.
Permutation
3.3
Be aware that:
- the waist-level
handhold remains still relative to the partnership;
- the raised
handhold is still relative to the Lead (Nathan), but moves relative
to the Follower.
Follower: as
the breakthrough occurs, the hand of your wrapping arm should flow
across the lower back of the Lead for identical reasons given (in Permutation
2.6) above.
Common Faults
Permutation
3.2
Leads sometimes place their partner's right hand on the ribcage instead
of the waist. They then find it awkward to lift their own right arms
over their follower's right arm to get it out of the way during the
turn. They try to compensate by getting up on their toes whilst turning,
in a vain attempt to overcome the follower's arm bar. This only results
in tired ankles and the fault we call bobbing.
Lead: just ensure
that you place your partner's hand on your waist, and that your heels
stay close to the floor as you turn.
Sequence 1
Lead and Follower: during the breakthroughs, continuing the flow of
your right hand across your partner's back helps you locate your partner's
left elbow. Your partner should not need to move her/his left arm to
assist.
Failure to comply
results in the hand-searching fault:
merengue_octopus_error_handsearching.avi
(4.6 Mb)
And that's not
cool.
Another common
fault results from a combination with an elliptical orbit instead of
a circular one. Partner distance varies, causing a rubber band
effect:
merengue_octopus_error_rubberband.avi
(3.4 Mb)
That's not cool
either.
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