
Merengue Tutorials
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HALO
Turns For Followers: Core
1. Follower's
right in Lead's left, clockwise turn
Demonstration
Have a look at the full body demonstration of a halo turn:
merengue_halo_follower_singlehanded_rinl_clock_full.avi
(6.7 Mb)
Observe that:
- both of them
are far enough apart for the turn to be made safely, but Nathan
is still close enough to have no difficulty in leading around
the far side of Shirin's head;
- their forearms
and hands rest at waist level, are raised to prepare
for the start of the turn, return to the raised position after
the turn, and then lowered;
- Nathan adjusts
his hand to make palm-to-palm contact with Shirin as he raises
his hand;
- Nathan is
simply pedalling on the spot marking time. Shirin uses a rotating,
pedalling walk that is timed precisely to the speed of lead
she's receiving from Nathan;
- the arms not
involved in the turn are bent loosely at the elbow, aiding hip action
and balance through the turn.
Now view a close-up
of the HALO arm movement:
merengue_halo_follower_singlehanded_rinl_clock.avi
(4.0 Mb)
Observe that:
- the dancers'
hands trace a perfectly level and circular path around the
top of Shirin's head - like an invisible halo;
- in the first
turn, Nathan maintains finger/palm-to-palm contact throughout. Anatomical
restrictions during the final quarter of the turn require him to rotate
his hand at the wrist to attain the start position;
- in the second
turn, Nathan overcomes the final quarter restriction by reaching his
thumb around the little-finger edge of Shirin's hand. During this
phase his palm proceeds to slide over the back of Shirin's hand around
her little-finger edge until palm-to-palm contact is re-established;
- Shirin does
not rely on the shape of her hand to maintain contact. She uses an
advanced method through exerting contact pressure, unlike the basic
procedure that will be described below. Shirin does this to make more
options available to the person leading her.
Pause the clip
and use the seek bar to make sure you see the above details.
Preparation
Stand facing each other with a partner offset. Take hold of your partner's
hand, follower's right in lead's left. With your elbows hanging loosely
beside your respective bodies, stand at the distance where both of your
forearms, plus handhold, form a straight line from your elbow
to your partner's (on all axes). This is approximately the correct partner
distance, and you may have to fine-tune it. Remember that the dimensions
of each partnership are unique.
Description
- Lead: raise
both your partner's and your own hands, straight up to a height
just above your partner's head. Ensure that the hands arrive at that
position having palm-to-palm contact, with your fingers parallel to
the floor and pointed loosely outwards.
Follower: you may curl your fingers loosely over the edge of your
partner's hand to form "little hooks".
- Lead: look
at your partner and imagine that she/he is wearing a perfectly circular
and level halo, slightly less than her/his shoulder-width in diameter.
- Lead: firmly
ease your left palm forward (and slightly inward) so that your partner's
halo now passes through the centre of your partner's palm.
Follower: as you feel your right hand being eased back, increase the
muscle tone of your right arm so that you have firm contact
pressure with your partner via the palm.
- Lead: trace
a circle clockwise around your partner's head, maintaining a constant
hand speed throughout. Ensure the halo passes through the centre of
your partner's palm during the course of the entire turn. Your legs
should be pedalling on the spot.
Follower: an increase in contact pressure is your signal to turn.
As you do so, try to keep your right arm positioned in the north-east
sector relative to your body, assuming your centreline is north. Your
legs should be pedalling all the while.
- Lead: you
will experience an increase in tension in your wrist when your hand
is about ¾ of the way through the halo. How you resolve this
depends on the degree of tension and curvature of your partner's fingers:
- If low
curvature, and low finger tension: while maintaining palm-to-palm
contact with your partner, bring your wrist over the top of your
partner's fingertips, then around the other side. Watch the detailed
video clip using the seek bar (turn 1);
- If "little
hooks": then with your thumb, reach around the edge of your
partner's hand at the point where her/his little finger joins
the hand. Your fingers, palm and thumb should form a vertical
"C" shape (partial cylinder) for your partner's hand
to rotate in (turn 2).
Follower: if
you feel your partner's palm start to rotate on the vertical plane
(turn 1), release finger tension and increase palm pressure
slightly. Otherwise you need only maintain contact pressure (turn
2).
- Lead: slow
your hand speed to a halt as your partner's centreline comes around
to face you.
Follower: slow your turn as contact pressure decreases.
- Lead and Follower:
ideally, both your hands should have finished where they began the
turn, with your centrelines facing each other. All that remains is
for the lead to lower both hands to the waist level position, indicating
the end of a turn.
2. Follower's
right in lead's left, anti-clockwise turn
Demonstration
Full body view:
merengue_halo_follower_singlehanded_rinl_anticlock_full.avi
(6.8 Mb)
Detailed view:
merengue_halo_follower_singlehanded_rinl_anticlock.avi
(4.0 Mb)
Observe that:
- fingers of
Shirin's right hand forming "little hooks" are more obvious;
- Nathan only
needs to use the first two fingers of his left hand to lead
the turn;
- in the first
turn, Nathan resolves the issue of anatomical constraint by rotating
his wrist before outlining the halo;
- in the second
turn, Nathan rotates his wrist just after starting the halo.
Preparation
& Description
The halo is drawn anticlockwise. Other remaining aspects are
similar to that described for the first turn.
3. Follower's right in lead's right, clockwise turn
merengue_halo_follower_singlehanded_rinr_clock.avi
(3.5 Mb)
Observe:
- Nathan rotates
the wrist of his right hand, so that the pads of his fingers are in
contact with Shirin's hand as the hands are raised to begin the turn.
This variation has the benefit of signalling earlier to Shirin
that she is the one who will be turning; she does not have to wait
until lead pressure for that to become clear.
4. Follower's right in lead's right, anti-clockwise
turn
The cross-handed turn against the hand-hold is the weakest turn in this
class: it has the least freedom for the lead to articulate the wrist,
and the direction of halo encourages the fingers to lose their grip.
This halo is the only one that begins with a pull instead of
a push.
merengue_halo_follower_singlehanded_rinr_anticlock.avi
(3.6 Mb)
Observe how:
- Nathan unlocks
his wrist by articulating it over the top of Shirin's hand, keeping
his first two fingers pointed downwards to draw the halo;
- Shirin maintains
a loose grip by forming a cylinder with her fingers and palm
around Nathan's fingers;
- Nathan places
his thumb on the back of Shirin's hand once his hand is positioned
above hers. The thumb provides some "push" while
the fingers provide the "pull".
Principles
The lead should cause the follower's hand to describe a perfect circle,
about and above the follower's head. The circle should be parallel to
the floor, and approximately shoulder-width in diameter.
It will become
necessary for the lead's wrist to perform two 180 degree rotations which
take place on a number of possible planes. (Yes, I deliberately mentioned
only one rotation. Go back and watch the videos again carefully).
Contact pressure
should be constant throughout:
- If the lead
increases the speed of the halo, contact pressure increases,
and the follower should turn faster to bring the pressure back
to equilibrium.
- If the lead
decreases the speed of the halo, contact pressure decreases, and the
follower should turn slower to bring the pressure back to equilibrium.
Goals
You should be able to establish and understand the nature of contact
pressure, especially how to maintain its equilibrium in a partnership.
To get the most
out of the tutorials to come, you should be able to perform the eight
simple single-handed forms of the HALO turn fluently (we've only shown
you four, you should work out the others). Some double-handed versions
can be found in the Extras section.
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